First successful project
Field of Chaos
Watch the film and trailers, discover the book, and explore the PDF game rules behind the project that established the studio's adult simulation voice.
Artificial life / generative AI / moral play
We make smart games for adults.
Taking three decades of artificial life simulation and contemporary generative AI. Tom Barbalet creates games that explore social and moral issues with a passion.
Selected projects
First successful project
Watch the film and trailers, discover the book, and explore the PDF game rules behind the project that established the studio's adult simulation voice.
Current beta
A World War Two strategy game where Monty and Guderian face the pressure of command, terrain, and an evolving battlefield.
Cybernetic urban combat
A military attack robot modeled on a cat moves through a broken future city, all sensors, instinct, and hard machine appetite.
Historical moral pressure
A World War One project looking across the Battle of the Somme, where scale, fear, terrain, and command become the simulation.
Studio position
Jagged Seraph treats play as a serious social instrument: systems with memory, friction, appetite, fear, and pressure. The work is built for people who want games to think back.